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Samus heads to planet SR with the sole intention of destroying the Queen Metroid. A single metroid, however, escapes.

All this while attempting to retrieve the stolen metroid hatchling from Metroid II. Samus comes out of a long hibernation to kick Nintendo-character ass in the now-classic and highly successful fighting-game series. Metroid Prime and to no small extent, Metroid Fusion is poised to not only rejuvenate, but also reinvent the series that has, for so long, gone missing.

Reborn as a first-person adventure, Prime bucks both the preconceptions of what a Metroid game and first-person shooter should be. Focusing less on twitchblasting although there's plenty of that and more on exploration, Metroid Prime puts you in the suit and brings you face-to-face with Samus' world in ways that 2D never could.

Although one might be inclined to view Samus' arsenal as her most important equipment, it's her visor that plays the biggest role. Through careful use of her combat, scanning, x-ray and thermal visors, Samus can gather all the info she needs to navigate any set of circumstances, whether it be in combat by spotting an enemy's weak point or in piecing together the clues to an environmental puzzle.

Visually, the game is rendered with a staggering attention to detail. Once you land on the Chozo area which has been comandeered by the Space Pirates , a plethora of visual fireworks bombard you all at once. Cool details like condensation, reflections, splatter, static and short-circuit effects flood her HUD at one point or another.

And when Samus fires a charged-shot, the air around the projectile warps. Enemies, it must be noted, are not only deceptively fast, but are also extremely well-animated, with rag-doll physics coming to life when fallen Space Pirates tumble from their perch. While Nintendo is to thank for many of the innovative touches that have gone into the game, developer Retro gets the credit for pulling it all together so beautifully. As one Nintendo rep told us: "The folks at Retro are fans of the original games.

The intent is not to make a first-person shooter, but to bring Samus into a 3D world. To call it just a first-person shooter undermines the game. When I first heard about Metroid Prime , I was suspicious. It was a revival of the venerable Metroid series on the new Nintendo Gamecube, played from a first person perspective.

Now at the time, most die-hard Metroid fans were less than happy with that announcement. We've all played FPS titles, and while they can be good, they aren't exactly original, what with some-odd dozens having been pumped out since the days of Doom and Marathon.

As one of the more important aspects of the game, that's where I'll start. The first and most important thing you must remember about this game is that it is not a first person shooter. It's Metroid, updated for the Gamecube, played in a first person perspective. All things alike, the difference is subtle, but there nonetheless. Next, you'll want to pay attention to the graphics. They are colorful, attractive, and in all ways respectful to the previous games. I cannot count the graphics that really capture my eye, but they were audacious and simple, obvious and subdued.

An element missing from most first person titles is the sheer level of complexity that is exhibited in Metroid Prime's environments. Read full article. Metroid Dread. Story continues. Our goal is to create a safe and engaging place for users to connect over interests and passions. In order to improve our community experience, we are temporarily suspending article commenting.

Recommended Stories. The Daily Beast. Yahoo Life. Yahoo Sports Canada. Consequence of Sound. One other major sound change was to the "countdown alarm" when Mother Brain dies. Five themes in the game also use the wavetable channel, adding an extra instrument to the music. This instrument was removed from the NES version. For example, Squeepts in Norfair jump out of the lava at one of three heights. In the FDS version, they can change their height each time they jump low one jump, then high the next.

In the NES version, once the enemy appeared, its jump height would be set to one particular value, and recalculated only when the enemy data leaves memory. This predictability removes a certain level of difficulty from the game. This is especially noticeable in boss battles, especially Ridley, as well as much of Tourian. Since Metroid , Samus has been a popular video game figure and has appeared in various games. Comics and mangas were spawned based on the popularity of Metroid.

A Metroid manga was created to explain the backstory to this series. Tokyopop at one point listed a Metroid manga amongst the list of upcoming books, though it has since disappeared. Metroid is present as an unlockable bonus in Metroid Prime. Since Metroid is already available on the Wii 's Virtual Console service and included in Metroid Zero Mission , it can no longer be unlocked in the Wii versions.

The game was also remade into Metroid: Zero Mission for the Game Boy Advance , which was a retelling of Metroid , though with more plot and areas. Zero Mission also included Metroid as an unlockable bonus, rewarded after completing the remake at least once. This port received negative reception because it was already available in many other ways, and for free.

It added save functionality to replace the password system. Metroid was released for the Wii 's Virtual Console on August 13, as part of the " month of Metroid " campaign.

It was released to the general public on the Nintendo eShop on March 1, The 3DS version of the game has password functionality, and also has a save feature in the form of the "Restore Point" function, which allows players to save the state of their game. The game is present as a Masterpiece in Super Smash Bros.

This version starts Samus off at the battle against Ridley, with all of her items equipped. A second version, Metroid: Samus Aran's ultimate arsenal. In the former, the microgames involve for each respective game Samus's famous battle against Mother Brain, Samus fending off a Metroid in Brinstar, and dragging Metroids away from Samus in Tourian. In the latter, it is composed of gameplay segments ranging from collecting and using various weapons to killing various enemies including Ridley.

They steal the Metroid and take it to planet Zebes—the Space Pirate home world—with plans to weaponize the creature. After an unsuccessful assault against the Space Pirates, the Federation turns to Samus to penetrate the planet and stop them.

Her mission is a success, resulting in the defeat of Kraid, Ridley, Mother Brain, and the destruction of their base. Wikitroid Explore. Game Information. Category Index Parental Information. Administrators Mailing Lists Wikia Gaming. Explore Wikis Community Central. Register Don't have an account? Metroid game. Edit source History Talk This is a featured article. This article is written from the Real Life point of view. Wii Virtual Console channel preview screen.

Wii U Virtual Console preview screen. Image attached to a Nintendo of Canada Twitter poll asking if Metroid or Super Metroid was a better game for series newcomers to play first.

The music is a great bit version of the old tunes, and you even visit some areas you've traveled through before. This is great for fans that get an almost seamless transition from the previous games, and it proved beneficial to the design team as well.

We felt it would add a sense of familiarity to the game that would please former players, and the new sections also give a much greater sense of drama to the game. Super Metroid isn't a harder game, but it's a deeper, more involved game with a more dramatic overtone". One of the major considerations was the large map and how to organize the amount of graphic data involved.

One of the new ideas was to put in many mini-adventures. Thus, the major goal was how to create an effective mix of all the separate elements. We believe that we have almost completely succeeded in our objective". Nintendo's obviously betting hard on it as well. The initial reaction when the game went on sale in Japan was extremely positive, and expectations here are just as high. The fact that Nintendo players have been waiting close to forever for a new Zelda or Mario game isn't going to hurt sales, either, although Sakamoto points out that the lack of new games in those series had nothing to do with the timing of Super Metroid.

He's also not concerned that the controversy over game violence will cause any negative backlash on the game - it's Nintendo, after all. Her purpose is to maintain peace and to get the Metroid back where it belongs. It's not violence for the sake of violence".

And, finally, the question every developer is getting asked: Will there be a Metroid for Project Reality? But for now, Super Metroid isn't just another action game, but the action game players have been waiting for". I was a big time addict to the original, and this game brought back so many good memories for me. The graphics are cool and the plotting is very dramatic.

The control is crisp and clear, and the multitude of weapons is a great addition. My only complaint is, for some reason, this game seems a bit smaller. Maybe it's because of the map Anyway if you own a Super NES, this is definitely a must-have.

It's great! I have never played a more addicting sci-fi game. This is as close to perfection as any game can get. Graphics: impressive! Music and sound: ultra-cool! Game play: awesome! The combinations of weapons and items Samus can use give the game variety.

The multiple endings are also cool! This game is awesome! The game the world has been waiting for has finally arrived. The original 8-Bit Metroid was fantastic and this one certainly does it justice.

The lengthy quest and sheer number of hidden items, and the great background tunes add up to one wild adventure. The auto map is a cool feature, but can make the game quite easy, unlike the 8-Bit Metroid. Overall, no one should be disappointed with this incredible game. Yes, it's finally here! As a faithful player of the NES version, I have to admit, this sequel blows it away. It comes back with more power-ups and weapons that will I surely be helpful against the creatures and huge Bosses that lurk within.

As for the mazes, you will eventually get lost if you don't keep track of where you're going. Awesome background music and I riveting sound effects. Graphics are too cool to miss! Camus has finally made it to the Bit realm! This title takes place right after the first two games as documented in the intro , where a baby Metroid has followed Samus back home, and it was then tested for human use. Suddenly, the base was attacked, and the baby was stolen. So now Samus must return to the planet Zebes which even continues the destroyed remains of the mother brain room to stop whatever sinister plan the aliens have for the infant energy sucker.

The entire planet is huge, containing several pathways and hidden rooms that link up with other levels from time to time. All of the original weapons are here plus a whole new roster!



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